A NOVICE wins if she obtains her keys, obtains her Secret Wish, and returns to her cell with her object. As a novice player, your movement consists of 3 steps: Instead of moving your novice token on the board, you keep track of your movement by making notations on your log sheet. I bought this game within the last month and have played it half a dozen times since then. A guard that spots a novice may immediately move freely in order to catch the novice(s). "Line of sight" is defined as an 180° arc from the front of the guard figure (the figure always faces the direction of movement). All novice players do this step simultaneously. Novices: If you have the "False Noise" Blessing, you may place the noise token down during this phase. If a path is completed in the middle of a movement, you may immediately select a new path that starts at your current location and continue moving. A friend had this game and I really enjoyed it. The literal and graphical information presented on this site about board games, including component images, card images, rules images, and box images, and all other related items is copyright of each respective game publisher. Board Game Atlas is not produced by, endorsed by, supported by, or affiliated with any of these companies. All in all, I enjoyed it. I highly recommend for family holidays, vacations or just a small game night with friends. (The number of dots that you move determines how you are moving; see below). Pandasaurus Games Sonora - Unique Family-Friendly Board Games, for Adults, Teens & Kids (2-4 Players), Indie Boards and Cards Flash Point Fire Rescue 2nd Edition. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. If you have any questions, the guard player may only use the tile straight edge provided to show a line from the center of one circle to the target circle. We do not have any recommendations at this time. Note your movement on your log sheet (moving your token on the board if seen). Some doors are marked with a lock symbol; these are locked doors. In Nuns on the Run you explore the exciting nocturnal world of a grand abbey filled with intrigue and deception. Make sure your figure is facing front, in the direction of travel. Absolutely no guarantee is made for any price information. Novices: Your first stop out of your cell should be to pick up a set of keys. Write a "K" on your log sheet next to the location when you pick up your keys. Amazon's Choice recommends highly rated and well-priced products. Running is useful for catching a seen or suspected novice, but a running guard can't hear noises! [Talisman (Revised 4th Edition): The Highland, Nuns on the Run, Cacao: Chocolatl Expansion]. Hopefully you will find this review helpful. The modified result is the distance that walking guards can hear the noises your novice made. Start your novice token in her own cell (locations 1-6). Temptation has lured them out of their cells, and they hope not to be caught by the abbess and the prioress. Help create a better connected game database and link to an expansion to this game. Once you have the keys, you may pass through any locked door (including other color keyholes, and of course into the locked room with your object in it). Or narcotics? Forbidden cookies? Be the first to add the game. Your first destination should be to retrieve your set of keys. No Results. Are you wily enough, or sneaky enough to fulfill your quest and win the night? Anytime you complete a path with a guard figure, discard the used path card. A novice within range of both guards must place a Noise token for each guard. However, you get to keep your keys, if you have already picked them up. Move the novices twice following the rules below, and then the guards may move for their 1st turn. A guard will not change direction until her path is completed. A guard will never look backwards as she moves. 1 random novice token. Place both guard figures in the Abbess's Cell (location 26). Game prices represent daily averages and/or market values provided data gathered through various APIs and curration. Your recently viewed items and featured recommendations, Select the department you want to search in, + No Import Fees Deposit & $8.85 Shipping to Hong Kong. However, you can leave those paths if you suspect (either by seeing or hearing) a novice is out of her cell!eval(ez_write_tag([[300,250],'ultraboardgames_com-leader-1','ezslot_14',118,'0','0'])); Novices: Unless a guard sees you, your token stays in your cell on the board, even though you might be roaming around the convent! Issues can include a duplicate database entry, wrong price shown, or any other information issues that can't be resolved by editing the game page. (What treasures could a novice be searching for? It looks kind of like a clue board in that everything is 2D. Return them to the box. It is tricky to be the abbess and mother superior; some players prefer to take on that role. The walls and doors have a huge impact on the game. You can catch the same novice more than once during the game-you score a point each time you capture her. This means that a guard can see everything in the same row that it is on, and all rows in front of it, unless a door or a solid wall blocks the view. Agree before play begins if you want to use one or both of these variants! They sneak through corridors searching for keys and treasures. Sold by Busy-Bees and ships from Amazon Fulfillment. Fun for everyone, but a lot of instructions, Reviewed in the United States on September 24, 2020. The World's First Strategy, Trivia, Party Game. If your status card has its "caught" side up, do not place Vanished tokens and do not roll the die for noises (you get a short reprieve from being caught!). So fun with friends and at parties. The only way to see someone at 82 is to be at dot 82. © 2020 Ultra BoardGames. Each turn, you may move from 0 to 5 dots depending upon the movement card you chose. #Nuns on the Run is ~$17 at Amazon, save 51%. If either guard played her Walking card during the previous turn, you and the other novices must each roll the die (clockwise from the guard player). If the distance between the novice and the guard is less than or equal to the novice's modified result, that novice must place a Noise token next to the guard figure in the direction of the shortest path from the novice to the guard. As the guard player, you move your Abbess and the Prioress figures in pre-planned paths from dot to dot. How to play Nuns on the Run | Official Rules | UltraBoardGames Once you use it, place it back in the box, out of play. To win, you must first obtain the keys, then pick up your item, and then return to your cell. They also have some very long lines of sight that are blocked by the 6 dots limit. In addition, the confessionals at 103 and 107 are not visible to anyone unless they enter those specific dots. This website is not produced by, endorsed by, supported by, or affiliated with any publisher besides Board Game Atlas. Reviewed in the United States on June 16, 2020. This is that guard's base distance at which she can hear noises. These items are shipped from and sold by different sellers. It also analyzes reviews to verify trustworthiness.