Then, players will have the freedom to go back to previous areas and explore them thoroughly. “It also went to the iconic way in which the weapons feel.”, “What you’re going to find is, as [Master Chief] explores the ring, you’re gonna find a lot more equipment,” Hook added. Although Halo Infinite doesn’t necessarily have a full-fledged open world, you’ll be able to backtrack and explore previous areas after initially playing through them. There is a lot to find out in the world.". But, as you progress through it, you have the ability to backtrack and explore to your heart's content. Based on the trailer and other hints from 343 Industries, will Halo Infinite be the first truly open world game in the franchise? There’s also a lot of stuff that comes from all your memories of classic Halo in the way that we are doing up some of our spaces and where you find your secrets. Halo Infinite is available for the Xbox One, Xbox Series X, and PC on Steam this holiday season. Our goal wasn’t to make other types of games that you’ve seen, it was to make the best Halo experience, and to take everything about being Halo and put it onto the ring and make the experience that people have been crying out for.”. In a recent interview with Destructoid, Associate Creative Director on Halo Infinite Paul Crocker revealed some new information about the game's world structure. But, as you progress through it, you have the ability to backtrack and explore to your heart’s content. There’s a lot to find out in the world.”, Lee continued, “So for Infinite we really wanted to create this ring and fully realize it for players to explore. Let us know. "The simple answer is that it takes place in a huge world that is open and expansive," Crocker said in response to an inquiry about Halo Infinite's world structure. We really want to make sure this is a game that feels great to our longtime fans that have been playing Halo games, as well as a great entry point for new players.”, “The visual language hearkens back to some of those iconic looks we’ve had in Halo, and I think Master Chief’s design, that we’ve talked about previously, really is a great example of that from the past,” Lee added. This news comes following speculation from fans that Halo Infinite was an open world game due to what was seen in the official Halo Infinite gameplay reveal. Stitching the two quotes together implies that the primary purpose of backtracking is to explore and obtain upgrades for your guns and equipment. Let us know. Like us on Facebook to see similar stories, Joke Boon: The chef who can't smell or taste, Restaurants and bars owned by celebrities, Halo Infinite isn't fully open world, but you can explore previous areas. Halo Infinite associate creative director Paul Crocker added, “It takes place in a huge world that is open and expansive.