Can't upgrade ores if it's gone through a Black Dwarf / Void Star. Click Open when prompted by your computer. The ore will then loop through the Star (automatically detected by the script which is why, you can only place 1) and carry on to the furnace. currently neutron star is the worst star out of the three. You need a Symmetrium or Symmetryte Mine, 1 Nature's Grip furnace and 1 Neutron Star. 21 min ago, C++ | "), print("K key toggles Reversible Conveyors"), defaultdropper = "symmetrium" -- Mine used. Stars were nerfed prior to 6/11/18 in two ways: The further the ores reached the money cap, the lower the multiplier, making looping take a whole lot more time. https://miners-haven-plus-wiki.fandom.com/wiki/Neutron_Star?oldid=923, Main upgrade beam: x1.65-x1.065 ore value, Secondary upgrade beam: x2-x1.1 ore value, Overall upgrade multiplier of x3.3-x1.1715, (See "Upgrade Reduction" section for more). 1 hour ago, C# | Its main upgrade beam multiplies ore value by x1.65-1.065x, while the secondary upgrade beam behind it multiplies ore value by x2-x1.1, bringing in a total of a x3.3-x1.1715 upgrade for that ore, but this does mean it requires a good amount of accuracy and an Ore Cannon. ", sit back and relax"), MediumSetup.MouseButton1Down:connect(function(), MediumSetup.TextColor3 = Color3.new(1, 0, 0), print("Neutron Star Loop (MEDIUM) setup started on " ..Factory.. 29 min ago, Game Maker | The upgradew emits lightning particles and glows a bright white at night. Many players were extremely upset about this change. The Neutron Star is the Evolved Reborn version of the Morning Stars. Everything is Automatic. In the Layout Update, the Neutron Star, along with the rest of the Star family, received massive nerfs. You need a Symmetrium or Symmetryte Mine, 1 Nature's Grip furnace, 1 Neutron Star, 1 Tesla Refuter, 3 Quantum. Never . Its main upgrade beam multiplies ore value by x1.65-1.065x, while the secondary upgrade beam behind it multiplies ore value by x2-x1.1, bringing in a total of a x3.3-x1.1715 upgrade for that ore, but this does mean it requires a good amount of accuracy and an Ore Cannon. a guest . Use this if you don't have the Big Setup upgraders. Click Ok once you've successfully installed Roblox. The fire that this upgradew applies to upgraded ore is a bright white. Miner's haven loop GUI. If this. Morning Star/Neutron Star Quick loop V2a made by LuckyMMB @ v3rmillion. 3 hours ago, We use cookies for various purposes including analytics. This was implemented to combat both exploiters and the drawbridge method. Never . Sign Up, it ... Neutron Star at the start and a furnace at the end and save it to Layout2. In an unknown update, the secondary beam's multiplier was buffed from x1.15 to x2. A neutron star is the collapsed core of a massive supergiant star, which had a total mass of between 10 and 25 solar masses, possibly more if the star was especially metal-rich. Sign Up, it unlocks many cool features! The Neutron Star's cap was reduced from $1QnV to $1DVg. LuckyMMB. text 65.68 KB . You can change the numbers below to fine tune the ore going in (around 50-80 is a good number) and the, number of loops (1000 should be fine but you can take it up to 1200 if you really want to) to get the max, print("B key brings all the ore to your location. 1 hour ago, Python | Earn free robux today by playing games. 100% Legitimate. Sign Up, it unlocks many cool features! "), print("Restarting setup to try and fix the problem"), thing = game.Workspace.Tycoons[Factory][tptarget].Model.Upgrade, for n = 1,tonumber(OptionLoopNumber.Text) do, for i,v in pairs(game.Workspace.DroppedParts[Factory]:getChildren()) do, local p= CFrame.new(thing.Position.x, thing.Position.y, thing.Position.z), SmallSetup.Text = "SMALL - LOOPS("..tostring(n)..")", MediumSetup.Text = "MEDIUM - LOOPS("..tostring(n)..")", BigSetup.Text = "BIG - LOOPS("..tostring(n)..")", CustomSetup.Text = "CUSTOM - LOOPS("..tostring(n)..")", LoopButton.MouseButton1Down:connect(function(), thing = game.Workspace.Tycoons[Factory][tostring(LoopItem.Text)].Model.Upgrade, LoopButton.Text = "LOOPS("..tostring(n)..")", LoopButton.TextColor3 = Color3.new(1, 0, 0), LoadLayout1.MouseButton1Down:connect(function(), game:GetService("ReplicatedStorage").Layouts:InvokeServer(Check), LoadLayout2.MouseButton1Down:connect(function(), LoadLayout3.MouseButton1Down:connect(function(), game:GetService("ReplicatedStorage").Layouts:InvokeServer("Load", "Layout3"), ClearBase.MouseButton1Down:connect(function(), local factorynumber = player.PlayerTycoon.Value, local p= CFrame.new(game.Players.LocalPlayer.Character.Head.Position.x, game.Players.LocalPlayer.Character.Head.Position.y -1, game.Players.LocalPlayer.Character.Head.Position.z -1), notify'Switching ALL Reversible Conveyors', for i,v in pairs(workspace:GetChildren()) do, for x in string.gmatch(v.Name, "Crate") do, for i,v in pairs(workspace.Shadows:GetChildren()) do, Lua | If it doesn’t, start the. in about 2 minutes and is extremely efficient. The quickest ever method to get an Overlord Device. Ores that hit the main upgrade beam are set on fire for 3 seconds; if not doused, they will be destroyed. The Neutron Star is the Evolved Reborn version of the Morning Stars. Morning Star/Neutron Star Quick loop V2a made by LuckyMMB @ v3rmillion. Rebirth with at least 10 Morning Stars on your base. Select from a wide range of models, decals, meshes, plugins, or audio that help bring your imagination into reality. Lua 26.06 KB . why? Miners Haven Script. The upgrade frame and the body of the upgradew are now mostly light gray slate, and the edges of the upgrade frame are tipped with white neon, seeming like it’s emitting energy. 2 Azure Spore and a Sage King Furnace. Thanks to footwears @v3rmillion for the tp loop script which I modified and put in to setups. happens click the setup off/on to restart it or the setup will restart automatically after waiting 4 minutes. Unlike its predecessor, the Neutron Star has a white color scheme and the conveyor is decorated with white chunks of neon. With our platform, you can earn ROBUX completely legitimately and receive them instantly. About 850 is right but you can go higher --, local player = game:GetService'Players'.LocalPlayer, local factorye = player.PlayerTycoon.Value, mouse = game.Players.LocalPlayer:GetMouse(), local MainGUI = Instance.new("ScreenGui"), local CloseMH = Instance.new("TextButton"), local HideSL = Instance.new("TextButton"), local ShowSLFrame = Instance.new("Frame"), local ShowSL = Instance.new("TextButton"), local SmallSetup = Instance.new("TextButton"), local MediumSetup = Instance.new("TextButton"), local BigSetup = Instance.new("TextButton"), local SmallSetupText = Instance.new("TextLabel"), local MediumSetupText = Instance.new("TextLabel"), local BigSetupText = Instance.new("TextLabel"), local CustomSetup = Instance.new("TextButton"), local CustomSetupText = Instance.new("TextLabel"), local TPLoopNumber = Instance.new("TextBox"), local LoopButton = Instance.new("TextButton"), local Rebirth = Instance.new("TextButton"), local TPCrates = Instance.new("TextButton"), local CountTpCrates = Instance.new("TextLabel"), local ClearBase = Instance.new("TextButton"), local LoadLayout1 = Instance.new("TextButton"), local LoadLayout2 = Instance.new("TextButton"), local LoadLayout3 = Instance.new("TextButton"), local Options = Instance.new("TextButton"), local OptionsFrame = Instance.new("Frame"), local OptionsLabel = Instance.new("TextLabel"), local DropperLabel = Instance.new("TextLabel"), local DropperSymmetrium = Instance.new("TextButton"), local DropperSymmetryte = Instance.new("TextButton"), local OreTimeLabel = Instance.new("TextLabel"), local OptionOreTime = Instance.new("TextBox"), local LoopNumberLabel = Instance.new("TextLabel"), local OptionLoopNumber = Instance.new("TextBox"), local OptionMinesOff = Instance.new("TextButton"), local OptionUltimateItems = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(1, -170, 0, 0), MainFrame.Size = UDim2.new(0, 170, 0, 35), CloseMH.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5), CloseMH.BorderColor3 = Color3.new(0, 0, 0), CloseMH.Position = UDim2.new(0, 10, 0, 8), HideSL.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5), HideSL.BorderColor3 = Color3.new(0, 0, 0), ShowSLFrame.BackgroundColor3 = Color3.new(1, 1, 1), ShowSLFrame.Position = UDim2.new(1, -90, 0.6, 0), ShowSLFrame.Size = UDim2.new(0, 90, 0, 25), ShowSL.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8), ShowSL.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Label.BackgroundColor3 = Color3.new(1, 1, 1), Options.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5), Options.BorderColor3 = Color3.new(0, 0, 0), Options.Position = UDim2.new(0, 141, 0, 8), GuiFrame.BackgroundColor3 = Color3.new(1, 1, 1), GuiFrame.Position = UDim2.new(0, 0, 0, 35), GuiFrame.Size = UDim2.new(0, 170, 0, 300), SmallSetup.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8), SmallSetup.Position = UDim2.new(0, 10, 0, 0), SmallSetup.Size = UDim2.new(0, 150, 0, 25), SmallSetup.Text = "SMALL SETUP: OFF\nMorning Star", SmallSetup.TextColor3 = Color3.new(0, 0, 0), SmallSetupText.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), SmallSetupText.Position = UDim2.new(0, 10, 0, 35), SmallSetupText.Size = UDim2.new(0, 150, 0, 60), SmallSetupText.Font = Enum.Font.SourceSans, SmallSetupText.Text = "Need Symmetrium Mine and a Morning Star.